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Legends of War: Rattling Army

Last Updated: Nov 01, 2017 11:06AM UTC


The witching hour is upon us, brave samurai!

The villagers have started their preparations for the spookiest tournament of the year. Every corner of the village is covered in spooky decorations and there is candy to go around! As for the tournament prize, the Elders infused a Skeleton Statue with the essence of the vicious Rattling Army of the mysterious cave of the legends.

But who would be worthy enough to have the feared SKELETON ARMY by their side until the end of time? This remains to be decided, in the Rattling Army Legends of War! Rally your troops brave Samurai and war like a true hero for the honor to have this statue in your village!


Contest Period:
  • Starts: Thursday, November 2nd @ 12pm GMT
  • Ends: Monday, November 6th @ 12pm GMT

Armistice Period:
There will be an armistice prior to the event starting on Thursday, November 2nd at 6am GMT. During this time, shoguns and generals will be unable to declare Classic or Conquest Wars.

There will also be a 24h armistice after the end of the event from Monday, November 6th at 12pm GMT to Tuesday, November 7th at 12pm GMT.

How to qualify:
No physical registration required. All classic alliance wars (conquest wars do not count towards LoW) that start and end between the contest period automatically qualify for the Legends of War leaderboard. Alliances can see their highest war score for the contest via the in-game ‘Contest’ tab. Players can also see their current alliance ranking via a banner on their screen.
  • All qualifying alliance wars must start no sooner than 12pm GMT on Thursday, November 2nd and no later than Monday, November 6th at 12am GMT.
  • Please keep in mind you need to allow time for the matchmaking process (declaring a few minutes before 12am may mean you are not matched in time.)

Contest Rules
  1. Alliances compete in normal 12 hour wars (choosing “Classic War” in regular tab for declaring wars)
  2. The Top scoring alliance in a 12 hour war within the contest period will be named the Champion and will have their alliance flag in the Hall of Fame. Alliances can compete multiple times throughout the contest and their highest score will be shown on the Contest Leaderboard.
  3. Only the top score per alliance within the contest period qualifies. This score will determine the alliance’s rank during the event and the prizes awarded to its members shortly after the end of the event.
  4. Players can only win and be awarded a prize once during the contest.
  5. If an alliance qualifies for a reward, only the players who are in the alliance prior to the end of the event and until the rewards are awarded will receive prizes. Please note that the end of the event is Monday, November 6th at 12:00:00pm GMT. If a player comes back into an alliance after the end of the event, he will not receive the prizes with that alliance. If a player is in the alliance prior the end of the event but leaves the alliance before he receives the prizes, he might not be entitled to the prizes anymore. The selection operated by our system is final.
  6. The winners are picked at the time of the end of the event. If you do not fulfill those conditions, you won’t receive the rewards and we won’t be able to add them manually after the event.
*Please note that the Contest Leaderboards will CLEAR once the contest is over so alliances will NOT be able to see the rankings in the Contest tab after the end of the contest

Tiered Leaderboard Prizes:



Prize Details:
All statues are permanent and not upgradable. They will be a prestigious mark of your alliance’s performance in this Legends of War event.


 
Gold Skeleton Army Statue
  • Offense
    • Contains 7 Skeletons. Each one being 3.5 times more durable and stronger than a trainable skeleton.
    • High resistance to ricochet arrows, ice, pulse, chain lightning
    • Skeletons inflict a slight poison effect (damage over time) on buildings.
  • Defence:
    • Contains 4 Skeletons. Each one being 3.5 times more durable and stronger than a trainable skeleton.
    • High resistance to ricochet arrows, ice, pulse, chain lightning
    • Skeletons inflict a slight poison effect (damage over time) on troops.
  • After the supercharge:
    • 4 Skeletons on offence and 3 on defence. Both DPS and HP of each skeleton will be reduced to the equivalent of a trainable skeleton.
    • The army will lose its poison buffs and aura.
       
Silver Skeleton Army Statue
  • Offense
    • Contains 5 Skeletons. Each one being 3 times more durable and stronger than a trainable skeleton.
    • Medium resistance to ricochet arrows, ice, pulse, chain lightning
    • Skeletons inflict a slight poison effect (damage over time) on buildings.
  • Defence:
    • Contains 3 Skeletons. Each one being 3 times more durable and stronger than a trainable skeleton.
    • Medium resistance to ricochet arrows, ice, pulse, chain lightning
    • Skeletons inflict a slight poison effect (damage over time) on troops.
  • After the supercharge:
    • 3 Skeletons on offence and 2 on defence. Both DPS and HP of each skeleton will be reduced to the equivalent of a trainable skeleton.
    • The army will lose its poison buffs and aura.
       
Stone Skeleton Army Statue
  • Offense
    • Contains 3 Skeletons. Each one being 2.5 times more durable and stronger than a trainable skeleton.
    • Low resistance to ricochet arrows, ice, pulse, chain lightning
    • Skeletons inflict a slight poison effect (damage over time) on buildings.
  • Defence:
    • Contains 2 Skeletons. Each one being 2.5 times more durable and stronger than a trainable skeleton.
    • Low resistance to ricochet arrows, ice, pulse, chain lightning
    • Skeletons inflict a slight poison effect (damage over time) on troops.
  • After the supercharge:
    • 2 Skeletons on offence and 1 on defence. Both DPS and HP of each skeleton will be reduced to the equivalent of a trainable skeleton.
    • The army will lose its poison buffs and aura.
Additional details
  • Normal alliance wars are unaltered during the duration of this contest.
  • Shield times remain normal durations
  • Prizes are awarded at the end of the contest.
  • Results WILL display on a leaderboard in game.
Please keep in mind qualification for rewards requires the following of the rules listed below:

Contact Us

support@spaceapegames.com
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