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Make Her Swift (Legends of War)

Last Updated: Jul 04, 2018 10:42AM UTC


Every year, the ninja clans gather for a fierce tournament to determine the best of the best, who will serve the Emperor. This year, a particularly strong candidate has shown up. She was cross-trained by each of the clans and is considered the most well rounded and knowledgeable Ninja.

Gather your troops this weekend, prove your worth to the Ninja Clans and recruit this swift ninja to your army.


Contest Period:
  • Starts: Friday, July 6th at 11am GMT
  • Ends: Sunday, July 8th at 11am GMT

Armistice Period:
There will be no armistice before this event. 3h classic wars will be available after the Elders Tournament on July 4th at 11am GMT and until July 12th at 5am GMT.

How to qualify:
No physical registration required. All classic alliance wars (conquest wars do not count towards LoW) that start and end between the contest period automatically qualify for the Legends of War leaderboard. Alliances can see their highest war score for the contest via the in-game ‘Contest’ tab. Players can also see their current alliance ranking via a banner on their screen.
  • All qualifying alliance wars must start no sooner than Friday, July 6th at 11am GMT and no later than Sunday, July 8th at 8am GMT.
  • Please keep in mind you need to allow time for the matchmaking process (declaring a few minutes before 8am may mean you are not matched in time.)

Contest Rules

During this event, we will introduce the new condition for the prize awarding previously applied during the War Rush League event held in November of 2017. Please consider this rule as part of the standard set of rules for Legends of War event. Please read carefully the complete set of rules below before entering this event.
 
  1. Alliances compete in normal 3 hour wars (choosing “Classic War” in normal war declare tab)

  2. The Top scoring alliance in a 3 hour war within the contest period will be named the Champion and receive their alliance flag in the Hall of Fame. Alliances can compete multiple times throughout the contest and their highest score will be shown on the Contest Leaderboard

  3. Only the top score per alliance within the contest period qualifies. This score will determine the alliance rank during the event and the prizes awarded to its members shortly after the end of the event.

  4. Players can only win and be awarded a prize once during the contest.

  5. In order to receive the currency prizes, players need to be in the alliance before the end of the event and remain in it until the currency prizes are awarded.

  6. If a player comes back into an alliance after the end of the event on Sunday, July 8th at 11:00:00am, they will not receive the prizes with that alliance.

  7. If a player is in an alliance at the time of rewarding but has not scored any war points in the qualifying war, they will not receive the Statue Prize.

  8. Statue prizes will be awarded 24h to 72h after the end of the event to the players that were in the alliance at the time of rewarding and who scored war points during the qualifying war.

  9. The 3 device rule will be in effect during the period of the event.

  10. The winners are picked at the time of the end of the event. If you do not fulfil the winning conditions and eligibility, you won’t receive the rewards and we won’t be able to add them manually after the event.

  11. Please note that the Contest Leaderboards will CLEAR once the contest is over so alliances will NOT be able to see the rankings in the Contest tab after the end of the contest

  12. Please note the rewarding process is final, there will be no exceptions.
Tiered Leaderboard Prizes:


 

*The statue prizes will be awarded to players meeting the requirements below in 24-72h after the end of the event. The statue will be sent to your rewards tab and will be available to claim for one month.

  • The player is in the alliance before the end of the event and until the receives the currency rewards
  • The player has scored war points in the qualifying classic war
 
Prize Details

All statues are permanent, not upgradeable and offense only. The swift ninja will be deployed as a Bonus Troop on attack and no troop will be released when the statue is destroyed on defense. They will be a prestigious mark of your alliance’s performance in this Legends of War event.



 

Gold Swift Ninja Statue

  • During the 30 day supercharge
    • During this time, the Swift Ninja is extremely resistant. It will make its way through the enemy’s base by destroying walls thanks to its high damage going from one resource building to the next!
  • After the supercharge
    • The Swift Ninja will be replaced by 4 similar looking troops with stats equivalent to those of a Ninja Lvl. 8.
 
Silver Swift Ninja Statue
  • During the 30 day supercharge
    • During this time, the Swift Ninja is extremely resistant. It will make its way through the enemy’s base by destroying walls thanks to its high damage going from one resource building to the next!
  • After the supercharge
    • The Swift Ninja will be replaced by 3 similar looking troops with stats equivalent to those of a Ninja Lvl. 7.
 
Stone Swift Ninja Statue
  • During the 30 day supercharge
    • During this time, the Swift Ninja is extremely resistant. It will make its way through the enemy’s base by destroying walls thanks to its high damage going from one resource building to the next!
  • After the supercharge
    • The Swift Ninja will be replaced by 2 similar looking troops with stats equivalent to those of a Ninja Lvl. 6.
Additional details
  • Normal alliance wars are unaltered during the duration of this contest.
  • Shield times remain normal durations
  • Prizes are awarded at the end of the contest.
  • Results WILL display on a leaderboard in game.

     

Please keep in mind qualification for rewards is also dependent the following of the rules listed below:

Contact Us

support@spaceapegames.com
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